{"params":{"colorway":{"type":"choice","default":"glacier","label":"Colorway","describe":"curated kit-coherent scheme for all four zones. glacier = pale cyan ice on rust dust (default); frost-white = near-white rime, cool grey dust; deep-core = saturated blue glacier ice with dark earth crust; regolith-crust = dulled grey-green ice heavily caked in rust regolith","options":["glacier","frost-white","deep-core","regolith-crust"]},"ice":{"type":"color","default":"#8bbcc7","label":"Ice","describe":"albedo of the un-broken outer faces of the block \u2014 the dominant mass, around half the surface. The darkest ice tone; the fracture zones step lighter from here"},"fracture":{"type":"color","default":"#c6e4e8","label":"Fracture wall","describe":"albedo of the stepped rim wall around every pocket and of the wedge standing in the front one. One step lighter than the hull, one step darker than the floor it sits against, so the wedge separates from the floor by value as well as by form"},"core":{"type":"color","default":"#f2fafa","label":"Fracture floor","describe":"albedo of the recessed pocket floors \u2014 the lightest zone on the asset (clean unweathered ice). Keep it lighter than Fracture or the recess reads as baked shadow"},"dust":{"type":"color","default":"#ac7c64","label":"Regolith crust","describe":"albedo of the five whole faces of dried rust dust caked low on the block. The only warm colour on the asset; lower its value for damp soil, raise it for dry pale dust"},"squatness":{"type":"range","default":1,"label":"Squatness","describe":"trades height for girth at near-constant volume: 0.78 is a tall upright shard about 1.00 m high and 0.75 m wide, 1.0 the default equant boulder, 1.30 a broad flat slab about 0.77 m high and 0.95 m wide. Changes the front silhouette dramatically","affects":"geometry","min":0.78,"max":1.3},"fractureDepth":{"type":"range","default":1,"label":"Fracture depth","describe":"how deep the four pockets are cut below the faces they break: 0.55 shallow scuffs whose rims barely notch the outline, 1.0 the default step of about 55 mm that casts a clear shadow across each floor, 1.35 deep cavities whose rim walls dominate every view. The standing wedge scales with them and always stays below the surrounding face","affects":"geometry","min":0.55,"max":1.35},"facets":{"type":"choice","default":"standard","label":"Facets","describe":"how many cleavage planes are intersected to cut the block: chunky = 22, giving a few big crude faces (a roughly hewn boulder), standard = 32, fine = 42 smaller faces (a rounder, more crystalline lump). The four scars are aimed by compass bearing, so they stay on the front, right, back and left at every count","affects":"geometry","options":["chunky","standard","fine"]}},"presets":{"glacier":{"ice":"#8bbcc7","fracture":"#c6e4e8","core":"#f2fafa","dust":"#ac7c64"},"frost-white":{"ice":"#a8c2c8","fracture":"#e9f4f4","core":"#f4f9f9","dust":"#989ea7"},"deep-core":{"ice":"#638ea3","fracture":"#a8d2e0","core":"#eaf6f9","dust":"#73594d"},"regolith-crust":{"ice":"#95b2b4","fracture":"#e5f0ed","core":"#f2f8f4","dust":"#b2684b"}},"rev":1792408799,"materials":{"ice":{"kind":"snow","finish":"ice"},"fracture":{"kind":"snow","finish":"ice"},"core":{"kind":"snow","finish":"ice"},"dust":{"kind":"soil","finish":"dry"}},"materials_note":"what each colour zone is made of: `kind` and `finish` name a procedural PBR material in https://polyfork.dev/materials.mjs (dressByAlbedo finds a zone by its albedo in COLOR_0). A zone not listed has not been classified.","preview_v":1792467892,"mod_v":1792408799}