{"params":{"colorway":{"type":"choice","default":"coastal-grey","label":"Colorway","describe":"Curated Pirate Cove stone schemes. The slab has exactly ONE colour zone (a rock is one material), so a colorway simply re-tints the whole stone. coastal-grey is the kit's weathered grey-green cove rock; sun-bleached is warm dry sandstone above the tide line; wet-basalt is cold dark volcanic rock; kelp-shadow is a darker damp grey-green for stones lying in shade. Sets `stone` unless `stone` is passed explicitly.","options":["coastal-grey","sun-bleached","wet-basalt","kelp-shadow"]},"stone":{"type":"color","default":"#9AA3A0","label":"Stone","describe":"Albedo of the entire slab \u2014 tread, both chamfer steps, rim wall, splayed foot and underside. The only colour in the asset. Keep it clearly lighter than the terrain you scatter it on or the stones vanish into the path."},"across":{"type":"range","default":1.1,"label":"Size across","describe":"Overall plan size in metres \u2014 both axes scale together. 0.80 is a single-stride stepping stone, 1.10 is the approved large slab, 1.40 is a broad landing stone nearly two paces across. Height is NOT scaled by this, so bigger values read flatter and more flush with the ground.","affects":"geometry","min":0.8,"max":1.4,"step":0.01},"elongation":{"type":"range","default":1,"label":"Elongation","describe":"Plan aspect: stretches the slab along X and squeezes it along Z by the same factor, so the footprint AREA and the overall size stay put. 0.60 is a 0.85 x 1.34 m stone laid across the path; 1.0 is the approved near-square 1.10 x 1.03 m slab; 1.65 is a 1.41 x 0.81 m long flag laid along it. Scatter a run with mixed values (and random yaw) and no two stones read as the same rock.","affects":"geometry","min":0.6,"max":1.65,"step":0.01},"thickness":{"type":"range","default":1,"label":"Thickness","describe":"Vertical scale of the whole section. 0.45 is a 0.026 m thin flake barely proud of the ground, almost a paving flag; 1.0 is the approved 0.058 m slab; 1.02 is the 0.059 m maximum the kit's 0.06 m path-stone cap allows. Footprint is unchanged, so this moves the lit edge band between a hairline and a chunky visible step with a real shadow under it.","affects":"geometry","min":0.45,"max":1.02,"step":0.01},"sides":{"type":"choice","default":"standard","label":"Outline","describe":"How many corners the irregular outline has. chunky = 6 big blunt facets, an angular split-rock shard (~59 tris); standard = the approved 8-sided stone (~80 tris); worn = 10 smaller facets, a rounder river-tumbled slab (~100 tris). Changes the number of corners in the silhouette, not the footprint.","affects":"geometry","options":["chunky","standard","worn"]},"chip":{"type":"range","default":1,"label":"Broken corner","describe":"Size of the two spalls where flakes have broken away \u2014 the deep one on the +X flank, a shallower one on +Z. 0 leaves the outline unbroken and the stone reads as an intact paver; 1.0 is the approved chip, a notch ~13% of the radius deep that cuts through the rim wall and slopes into the tread; 1.6 takes a big bite visibly out of the silhouette, a cracked and heavily used stone.","affects":"geometry","min":0,"max":1.6,"step":0.05}},"presets":{"coastal-grey":{"stone":"#9AA3A0"},"sun-bleached":{"stone":"#A79680"},"wet-basalt":{"stone":"#6E757A"},"kelp-shadow":{"stone":"#7C8683"}},"rev":1785350341,"materials":{"stone":{"kind":"stone","finish":"rough"}},"materials_note":"what each colour zone is made of: `kind` and `finish` name a procedural PBR material in https://polyfork.dev/materials.mjs (dressByAlbedo finds a zone by its albedo in COLOR_0). A zone not listed has not been classified.","preview_v":1792492972,"mod_v":1785350341}